TGE Character Export from 3DS Max Part 2 of 2

by admin on October 8, 2009

Part 2 of a two part tutorial on how to export an animated character from 3D Studio Max for the Torque Game Engine.

Duration : 0:6:54


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{ 7 comments… read them below or add one }

crosty4 October 8, 2009 at 4:10 pm

thanks men you …
thanks men you rally helped me i was lookingfor how to avoid that the cam go to the bottom of my character thankyou

NikolaTanchevski October 8, 2009 at 4:10 pm

Thanks for the …
Thanks for the videos. Does anyone you have a link where can I download the “dts exporter pro” for max9-32bit.

disturbedmm1 October 8, 2009 at 4:10 pm

This is great.
This is great.

zenar154 October 8, 2009 at 4:10 pm

can someone reply …
can someone reply to me where u get this at? give me website

artdutra October 8, 2009 at 4:10 pm

valeu! :)
valeu! :)

zwandaba October 8, 2009 at 4:10 pm

thank you lord!!!
thank you lord!!!

shoiko October 8, 2009 at 4:10 pm

finally someone …
finally someone shows how to do this! THANK YOUUUUUU time to spam your video across the net!

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